cocos2d-x3.0 Vector和Map快速使用指引
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cocos2d-x3.0 Vector和Map快速使用指引,
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Vector<node*> vec;
@H_
403_4@
auto node1 = Node::create();
node1->setTag(
1
);
@H_
404_23@vec.pushBack(node1);
auto node2 = Node::create();
node2->setTag(
2
);
vec.pushBack(node2);
auto node3 = Node::create();
node3->setTag(
3
);
vec.insert(
,node3);
Node* vecNode = static_cast<node*>(vec.at(
));
log(
"vecNode->getTag() = %d"
Map<std::string,node*=
""
> map1 ;
map1.insert(
"name"
Node* tempNode = static_cast<node*>(map1.at(
));
"tempNode->getTag() = %d"