本文由qinning199原创,转载请注明:http://www.cocos2dx.net/post/223
1、cc.rectIntersectsRect(ra,rb) 判断两个矩形是否相交,若相交,返回true
用例:
var rectA = cc.rect(0,5,10);
var rectB = cc.rect(4,9,51); line-height:19px">varr = cc.rectIntersectsRect(rectA,rectB);
if(!r) throw "Fail rectIntersectsRect 1”;
2、cc.rectContainsPoint(rect,point) 判断某个矩形中是否包含某个点,若包含,返回true
3、cc.pointEqualToPoint(point1,point2) 判断两个点是否相等,相等返回true
4、cc.rectEqualToRect(rect1,rect2)判断两个矩形是否相等
5、cc._rectEqualToZero(rect)判断该矩形是否为0矩阵
6、cc.rectOverlapsRect(rectA,rectB)判断两个矩形是否部分重叠
7、cc.rectIntersection(rectA,rectB)返回两个矩形重叠部分
8、cc.rectUnion(rectA,rectB)返回包含这两个矩形的最小矩形
原文链接:https://www.f2er.com/cocos2dx/345551.html