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将cocoStudio导出的文件放到项目的Resource里面,.h文件代码如下:
#ifndef __HELLOWORLD_SCENE_H__ #define __HELLOWORLD_SCENE_H__ #include "cocos2d.h" #include "cocos-ext.h" USING_NS_CC; USING_NS_CC_EXT; using namespace gui; class HelloWorld : public cocos2d::CCLayer { public: virtual bool init(); static cocos2d::CCScene* scene(); void menuCloseCallback(CCObject* pSender); CREATE_FUNC(HelloWorld); void OnloginFunc(CCObject* pSender,TouchEventType tType); void OnregisterFunc(CCObject* pSender,TouchEventType tType); void OnexitFunc(CCObject* pSender,TouchEventType tType); void OnregisterTwoFunc(CCObject* pSender,TouchEventType tType); void OnexitTwoFunc(CCObject* pSender,TouchEventType tType); private: UILayer* m_mainLayer; UIPanel * m_PanelOfLogin; UIPanel * m_PanelOfRegister; }; #endif // __HELLOWORLD_SCENE_H__
然后,.cpp文件里面的内容:
#include "HelloWorldScene.h" CCScene* HelloWorld::scene() { // 'scene' is an autorelease object CCScene *scene = CCScene::create(); // 'layer' is an autorelease object HelloWorld *m_mainLayer = HelloWorld::create(); // add layer as a child to scene scene->addChild(m_mainLayer); // return the scene return scene; } // on "init" you need to initialize your instance bool HelloWorld::init() { ////////////////////////////// // 1. super init first if ( !CCLayer::init() ) { return false; } CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize(); CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin(); m_mainLayer = UILayer::create(); UILayout * layout = dynamic_cast<UILayout *>(GUIReader::shareReader()->widgetFromJsonFile("20121215-01_1.json")); if (layout != NULL) { m_mainLayer->addWidget(layout); } m_mainLayer->setPosition(CCPointZero); this->addChild(m_mainLayer); m_PanelOfLogin = dynamic_cast<UIPanel *>(m_mainLayer->getWidgetByName("loginPanel")); m_PanelOfRegister = dynamic_cast<UIPanel *>(m_mainLayer->getWidgetByName("registerPanel")); m_PanelOfRegister->setEnabled(false); UIButton * loginBt = dynamic_cast<UIButton *>(m_mainLayer->getWidgetByName("Login_Button")); loginBt->addTouchEventListener(this,toucheventselector(HelloWorld::OnloginFunc)); UIButton * registerBtn = dynamic_cast<UIButton *>(m_mainLayer->getWidgetByName("registerBtn")); registerBtn->addTouchEventListener(this,toucheventselector(HelloWorld::OnregisterFunc)); UIButton * exitBtn = dynamic_cast<UIButton *>(m_mainLayer->getWidgetByName("exitBtn")); exitBtn->addTouchEventListener(this,toucheventselector(HelloWorld::OnexitFunc)); UIButton * registerTwo = dynamic_cast<UIButton *>(m_mainLayer->getWidgetByName("register")); registerTwo->addTouchEventListener(this,toucheventselector(HelloWorld::OnregisterTwoFunc)); UIButton * exitTwo = dynamic_cast<UIButton *>(m_mainLayer->getWidgetByName("exit")); exitTwo->addTouchEventListener(this,toucheventselector(HelloWorld::OnexitTwoFunc)); return true; } void HelloWorld::OnloginFunc(CCObject* pSender,TouchEventType tType) { CCLOG("Login"); } void HelloWorld::OnregisterFunc(CCObject* pSender,TouchEventType tType) { CCLOG("register"); m_PanelOfRegister->setEnabled(true); m_PanelOfLogin->setEnabled(false); } void HelloWorld::OnexitFunc(CCObject* pSender,TouchEventType tType) { CCLOG("exit"); CCDirector::sharedDirector()->end(); } void HelloWorld::OnregisterTwoFunc(CCObject* pSender,TouchEventType tType) { CCLOG("register Completely!!!"); CCLOG("Send userdata to service"); } void HelloWorld::OnexitTwoFunc(CCObject* pSender,TouchEventType tType) { CCLOG("exitTwo"); m_PanelOfRegister->setEnabled(false); m_PanelOfLogin->setEnabled(true); }具体功能是,点击注册进入注册,填写信息后,退出到登录,登录界面有退出。功能很简单。