前端之家收集整理的这篇文章主要介绍了
Cocos2d-3.x_读取xml文件,
前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。
测试的data.xml文件的内容如下:
<data>
<p name="cxm" age="20"/>
<p name="zqr" age="30"/>
<p name="zrk" age="40"/>
</data>
#ifndef __HELLOWORLD_SCENE_H__
#define __HELLOWORLD_SCENE_H__
#include "cocos2d.h"
USING_NS_CC;
class HelloWorld : public cocos2d::Layer
{
public:
static cocos2d::Scene* createScene();
virtual bool init();
void readXmlByCocosAPI();
CREATE_FUNC(HelloWorld);
private:
LabelTTF *pLabel;
};
#endif // __HELLOWORLD_SCENE_H__
#include "HelloWorldScene.h"
#include "tinyxml2/tinyxml2.h"
Scene* HelloWorld::createScene()
{
auto scene = Scene::create();
auto layer = HelloWorld::create();
scene->addChild(layer);
return scene;
}
bool HelloWorld::init()
{
if ( !Layer::init() )
{
return false;
}
Size visibleSize = Director::getInstance()->getVisibleSize();
Vec2 origin = Director::getInstance()->getVisibleOrigin();
pLabel = LabelTTF::create("","Arial",30);
pLabel->setPosition(visibleSize/2.0);
this->addChild(pLabel);
this->readXmlByCocosAPI();
return true;
}
void HelloWorld::readXmlByCocosAPI()
{
auto doc = new tinyxml2::XMLDocument();
doc->Parse(FileUtils::getInstance()->getStringFromFile("data.xml").c_str());
auto root = doc->RootElement();
for (auto e = root->FirstChildElement(); e; e = e->NextSiblingElement())
{
std::string str;
for (auto attr = e->FirstAttribute(); attr; attr = attr->Next())
{
str += attr->Name();
str += ":";
str += attr->Value();
str += ",";
}
log("%s",str.c_str());
}
CC_SAFE_DELETE(doc);
}
原文链接:https://www.f2er.com/cocos2dx/343474.html