针对地图TiledMap工具地形刷出的图块进行属性获取的方法
这块也是找了半天,最后通过TMXLayer类源码查询获得结果,在此记录下
工具操作:
1、按x,y键进行tiled对应的x,y轴翻转
2、按z键进行tiled旋转(每次90)
实现方法如下:
//获取地图层0 auto ground1Layer = m_pMap->getLayer("ground1"); Size size1 = ground1Layer->getLayerSize(); for (int i = 0; i < size1.width; i ++) { for (int j = 0; j < size1.height; j ++) { Vec2 pos = Vec2(i,j); TMXTileFlags currentFlags; uint32_t gid = ground1Layer->getTileGIDAt(pos,¤tFlags); // if GID == 0,then no tile is present if (gid && currentFlags) { //获取翻转和旋转信息 if (currentFlags & kTMXTileDiagonalFlag) { // put the anchor in the middle for ease of rotation. int flag = currentFlags & (kTMXTileHorizontalFlag | kTMXTileVerticalFlag ); // handle the 4 diagonally flipped states. if (flag == kTMXTileHorizontalFlag) { log("旋转90"); } else if (flag == kTMXTileVerticalFlag) { log("旋转270"); } else if (flag == (kTMXTileVerticalFlag | kTMXTileHorizontalFlag) ) { log("旋转90 && x轴翻转"); } else { log("旋转270 && x轴翻转"); } } else { if (currentFlags & kTMXTileHorizontalFlag) { log("x轴翻转"); } if (currentFlags & kTMXTileVerticalFlag) { log("y轴翻转"); } } } }原文链接:https://www.f2er.com/cocos2dx/342779.html