cocos2d-x 音效

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#include "SimpleAudioEngine.h"
using namespace CocosDenshion;

//SimpleAudioEngine::getInstance()->playBackgroundMusic("music/game_music.mp3");
SimpleAudioEngine::getInstance()->playEffect("music/game_over.mp3");
//preloadEffect,stopBackgroundMusic,stopEffect,stopAllEffects,//virtual void pauseBackgroundMusic(); //暂停背景音乐
//virtual void pauseEffect(unsigned int nSoundId); //暂停指定音效,nSoundId为音效编号
//virtual void pauseAllEffects(); //暂停所以音效
//virtual void resumeBackgroundMusic(); //恢复背景音乐
//virtual void resumeEffect(unsigned int nSoundId); //恢复指定音效,nSoundId为音效编号
//virtual void resumeAllEffects(); //恢复所有音效
//isBackgroundMusicPlaying();
原文链接:https://www.f2er.com/cocos2dx/341914.html

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