- //粒子特效
- //爆炸效果
- CCParticleSystem*particleSystem=CCParticleExplosion::create();
- particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("stars.png"));
- addChild(particleSystem);
- //火焰效果
- CCParticleSystem*particleSystem=CCParticleFire::create();
- particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
- addChild(particleSystem);
- //花束效果
- CCParticleSystem*particleSystem=CCParticleFlower::create();
- particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("fire.png"));
- //烟花效果
- CCParticleSystem*particleSystem=CCParticleFireworks::create();
- //星系效果
- CCParticleSystem*particleSystem=CCParticleGalaxy::create();
- //流星效果
- CCParticleSystem*particleSystem=CCParticleMeteor::create();
- //下雨效果
- CCParticleSystem*particleSystem=CCParticleRain::create();
- //烟雾效果
- CCParticleSystem*particleSystem=CCParticleSmoke::create();
- //下雪效果
- CCParticleSystem*particleSystem=CCParticleSnow::create();
- particleSystem->setTexture(CCTextureCache::sharedTextureCache()->addImage("snow.png"));
- //漩涡效果
- CCParticleSystem*particleSystem=CCParticleSpiral::create();
- //太阳效果
- CCParticleSystem*particleSystem=CCParticleSun::create();
- addChild(particleSystem); @H_502_182@