cocos2d-x横版项目调用 ios UIImagePickerController

前端之家收集整理的这篇文章主要介绍了cocos2d-x横版项目调用 ios UIImagePickerController前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。

cocos2d-x的一个横版项目需呀用到UIImagePickerController

ios直接报错,原因是不支持横版


最初自己写了ImagePickerViewController专门的ViewController来控制这块,通过addSubview竖屏没问题,但是在横屏有很多的问题

通过paush或者presentModalViewController切换之后,取得图片之后返回游戏,直接报错OpenGL错误

强制限制ImagePickerViewController的横竖屏都没有有效解决该问题,后来直接在
RootViewController添加UIImagePickerController就好了


解决办法
1、Targets > General > Deployment Info

Device Orientation 选中 Portrait 与 Landscape Left Landscape Right


2、代码RootViewController.h

#import <UIKit/UIKit.h>

@interface RootViewController : UIViewController<UIImagePickerControllerDelegate,UINavigationControllerDelegate> {

    
}
- (BOOL) prefeRSStatusBarHidden;


@end

代码RootViewController.mm
#import "RootViewController.h"
#import "cocos2d.h"
#import "platform/ios/CCEAGLView-ios.h"

#include "SimpleAudioEngine.h"
using namespace CocosDenshion;

@implementation RootViewController

/*
 // The designated initializer.  Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
    if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) {
        // Custom initialization
    }
    return self;
}
*/

/*
// Implement loadView to create a view hierarchy programmatically,without using a nib.
- (void)loadView {
}
*/

/*
// Implement viewDidLoad to do additional setup after loading the view,typically from a nib.
- (void)viewDidLoad {
    [super viewDidLoad];
}

*/
// Override to allow orientations other than the default portrait orientation.
// This method is deprecated on ios6
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    return UIInterfaceOrientationIsLandscape( interfaceOrientation );
}

// For ios6,use supportedInterfaceOrientations & shouldAutorotate instead
//- (NSUInteger) supportedInterfaceOrientations{
//#ifdef __IPHONE_6_0
//    return UIInterfaceOrientationMaskAllButUpsideDown;
//#endif
//}
- (NSUInteger) supportedInterfaceOrientations
{
    //Because your app is only landscape,your view controller for the view in your
    // popover needs to support only landscape
    return UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight;
}

- (BOOL) shouldAutorotate {
    return YES;
}

//- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
//{
//    return UIInterfaceOrientationPortrait;
//}

- (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation {
    [super didRotateFromInterfaceOrientation:fromInterfaceOrientation];

    auto glview = cocos2d::Director::getInstance()->getOpenGLView();

    if (glview)
    {
        CCEAGLView *eaglview = (CCEAGLView*) glview->getEAGLView();
        
        if (eaglview)
        {
            CGSize s = CGSizeMake([eaglview getWidth],[eaglview getHeight]);
            cocos2d::Application::getInstance()->applicationScreenSizeChanged((int) s.width,(int) s.height);
        }
    }
}

//fix not hide status on ios7
- (BOOL)prefeRSStatusBarHidden
{
    return YES;
}

- (void)didReceiveMemoryWarning {
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];

    // Release any cached data,images,etc that aren't in use.
}

- (void)viewDidUnload {
    [super viewDidUnload];
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
}


- (void)dealloc {
    [super dealloc];
}

#pragma 拍照选择照片协议方法
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
    
    [UIApplication sharedApplication].statusBarHidden = NO;
    
    NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType];
    
    if ([mediaType isEqualToString:@"public.image"]){
        
        //先把图片转成NSData
        //        UIImage* image = [info objectForKey:@"UIImagePickerControllerOriginalImage"];
        UIImage* imageSrc = [info objectForKey:@"UIImagePickerControllerEditedImage"];
        float scale = 140.0f / imageSrc.size.width;
        UIImage* image = [self scaleImage:imageSrc toScale:scale];
        NSData *data;
        if (UIImagePNGRepresentation(image) == nil)
        {
            data = UIImageJPEGRepresentation(image,1.0);
        }
        else
        {
            data = UIImagePNGRepresentation(image);
        }
        
        //图片保存的路径
        //这里将图片放在沙盒的documents文件夹中
        NSString * DocumentsPath = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"];
        
        //文件管理器
        NSFileManager *fileManager = [NSFileManager defaultManager];
        
        //生成唯一字符串
        NSString* uuid = [[NSUUID UUID] UUIDString];
        
        //文件名
        NSString* fileName = [NSString stringWithFormat:@"/%@.png",uuid];
        
        //把刚刚图片转换的data对象拷贝至沙盒中 并保存为XXXXXXXX-XXXX-XXXX....XXXX.png
        [fileManager createDirectoryAtPath:DocumentsPath withIntermediateDirectories:YES attributes:nil error:nil];
        [fileManager createFileAtPath:[DocumentsPath stringByAppendingString:fileName] contents:data attributes:nil];
        
        
        //得到选择后沙盒中图片的完整路径
        NSString* filePath = [[NSString alloc]initWithFormat:@"%@%@",DocumentsPath,fileName];
        
        //关闭相册界面
        [picker dismissModalViewControllerAnimated:YES];
        
        std::string strFilePath = [filePath UTF8String];
        cocos2d::Director::getInstance()->getEventDispatcher()->dispatchCustomEvent("ImagePickerEvent",&strFilePath);
        
    }
}

#pragma mark- 缩放图片
-(UIImage *)scaleImage:(UIImage *)image toScale:(float)scaleSize
{
    UIGraphicsBeginImageContext(CGSizeMake(image.size.width*scaleSize,image.size.height*scaleSize));
    [image drawInRect:CGRectMake(0,image.size.width * scaleSize,image.size.height *scaleSize)];
    UIImage *scaledImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return scaledImage;
}


- (void)viewWillDisappear:(BOOL)animated
{
    [super viewWillDisappear:animated];
    cocos2d::Director::getInstance()->pause();
    cocos2d::Director::getInstance()->stopAnimation();
    SimpleAudioEngine::getInstance()->pauseBackgroundMusic();
}

- (void)viewWillAppear:(BOOL)animated
{
    [super viewWillAppear:animated];
    cocos2d::Director::getInstance()->resume();
    cocos2d::Director::getInstance()->startAnimation();
    SimpleAudioEngine::getInstance()->resumeBackgroundMusic();
}

@end

3、AppController.mm

-(void)openPhoto
{
//    ImagePickerViewController* imagePickerViewController = [[ImagePickerViewController alloc] initWithNibName:nil bundle:nil];
//    
//    [_viewController.view addSubview:imagePickerViewController.view];
//    
//    [imagePickerViewController localPhoto];
    <p class="p1"><span class="s1">UIImagePickerController</span><span class="s2"> *picker = [[</span><span class="s1">UIImagePickerController</span><span class="s2"> </span><span class="s1">alloc</span><span class="s2">] </span><span class="s1">init</span><span class="s2">];</span></p><p class="p1"><span class="s2">  </span><span class="s3">if</span><span class="s2"> ([</span><span class="s1">UIImagePickerController</span><span class="s2"> </span><span class="s1">isSourceTypeAvailable</span><span class="s2">:</span></p><p class="p1"><span class="s2">    </span><span class="s1">UIImagePickerControllerSourceTypePhotoLibrary</span><span class="s2">]) {</span></p><p class="p1"><span class="s2">    picker.</span><span class="s1">sourceType</span><span class="s2"> = </span><span class="s1">UIImagePickerControllerSourceTypePhotoLibrary</span><span class="s2">;</span></p><p class="p2"><span class="s1">    picker.</span><span class="s4">delegate</span><span class="s1"> = </span><span class="s5">_viewController</span><span class="s1">;</span></p><p class="p2"><span class="s1">    [picker </span><span class="s4">setAllowsEditing</span><span class="s1">:</span><span class="s3">YES</span><span class="s1">];</span></p><p class="p3"><span class="s2">    </span><span class="s1">//</span><span class="s6">针对</span><span class="s1">Ipad</span><span class="s6">单独处理,否则会出错</span><span class="s1"> #define isPad (UI_USER_INTERFACE_IdioM() == UIUserInterfaceIdiomPad)</span></p><p class="p2"><span class="s1">    </span><span class="s3">if</span><span class="s1"> (</span><span class="s7">isPad</span><span class="s1">)</span></p><p class="p2"><span class="s1">    {</span></p><p class="p3"><span class="s2">      </span><span class="s1">//popoverController</span><span class="s6">属性需要定义全局属性</span><span class="s1"> @property(nonatomic,strong) UIPopoverController *popoverController;</span></p><p class="p1"><span class="s2">      </span><span class="s1">UIPopoverController</span><span class="s2"> *popover = [[</span><span class="s1">UIPopoverController</span><span class="s2"> </span><span class="s1">alloc</span><span class="s2">] </span><span class="s1">initWithContentViewController</span><span class="s2">:picker];</span></p><p class="p2"><span class="s1">      </span><span class="s3">self</span><span class="s1">.</span><span class="s5">popoverController</span><span class="s1"> = popover;</span></p><p class="p3"><span class="s2">      </span><span class="s1">//popoverController.delegate = self;</span></p><p class="p4"><span class="s1">     </span></p><p class="p1"><span class="s2">      [</span><span class="s3">self</span><span class="s2">.</span><span class="s5">popoverController</span><span class="s2"> </span><span class="s1">presentPopoverFromRect</span><span class="s2">:</span><span class="s1">CGRectMake</span><span class="s2">(</span><span class="s8">0</span><span class="s2">,</span><span class="s8">0</span><span class="s2">,</span><span class="s8">300</span><span class="s2">,</span><span class="s8">300</span><span class="s2">) </span><span class="s1">inView</span><span class="s2">:</span><span class="s5">_viewController</span><span class="s2">.</span><span class="s1">view</span><span class="s2"> </span><span class="s1">permittedArrowDirections</span><span class="s2">:</span><span class="s1">UIPopoverArrowDirectionAny</span><span class="s2"> </span><span class="s1">animated</span><span class="s2">:</span><span class="s3">YES</span><span class="s2">];</span></p><p class="p4"><span class="s1">     </span></p><p class="p3"><span class="s2">      </span><span class="s1">//[self presentModalViewController:m_imagePicker animated:YES];</span></p><p class="p2"><span class="s1">      [popover </span><span class="s4">release</span><span class="s1">];</span></p><p class="p2"><span class="s1">      [picker </span><span class="s4">release</span><span class="s1">];</span></p><p class="p2"><span class="s1">    }</span></p><p class="p2"><span class="s1">    </span><span class="s3">else</span><span class="s1">{</span></p><p class="p1"><span class="s2">      [</span><span class="s5">_viewController</span><span class="s2"> </span><span class="s1">presentModalViewController</span><span class="s2">:picker </span><span class="s1">animated</span><span class="s2">:</span><span class="s3">YES</span><span class="s2">];</span></p><p class="p2"><span class="s1">    }</span></p><p class="p4"><span class="s1">   </span></p><p class="p2"><span class="s1">  }</span><span class="s3">else</span><span class="s1"> {</span></p><p class="p1"><span class="s2">    </span><span class="s1">UIAlertView</span><span class="s2"> *alert = [[</span><span class="s1">UIAlertView</span><span class="s2"> </span><span class="s1">alloc</span><span class="s2">]</span><span class="s1">initWithTitle</span><span class="s2">:</span><span class="s3">nil</span><span class="s2"> </span><span class="s1">message</span><span class="s2">:</span><span class="s9">@"Error accessing photo library!"</span></p><p class="p2"><span class="s1">                           </span><span class="s4">delegate</span><span class="s1">:</span><span class="s3">nil</span><span class="s1"> </span><span class="s4">cancelButtonTitle</span><span class="s1">:</span><span class="s9">@"Close"</span><span class="s1"> </span><span class="s4">otherButtonTitles</span><span class="s1">:</span><span class="s3">nil</span><span class="s1">];</span></p><p class="p2"><span class="s1">    [alert </span><span class="s4">show</span><span class="s1">];</span></p><p class="p2"><span class="s1">    [alert </span><span class="s4">release</span><span class="s1">]; </span></p><p class="p2"><span class="s1">  }</span></p>
}

-(void)openCamera
{
//    ImagePickerViewController* imagePickerViewController = [[ImagePickerViewController alloc] initWithNibName:nil bundle:nil];
//    
//    [_viewController.view addSubview:imagePickerViewController.view];
//    
//    [imagePickerViewController takePhoto];
    UIImagePickerController * picker = [[UIImagePickerController alloc] init];
    picker.delegate = _viewController;
    picker.allowsEditing = YES;
    if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
        picker.sourceType = UIImagePickerControllerSourceTypeCamera;
        
    }else{
        NSLog(@"模拟器无法打开相机");
    }
    [_viewController presentModalViewController:picker animated:YES];
    
}
原文链接:https://www.f2er.com/cocos2dx/341248.html

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