package org.cocos2d.tests;
import java.util.HashMap;
import javax.microedition.khronos.opengles.GL10;
import org.cocos2d.actions.base.CCRepeatForever;
import org.cocos2d.actions.instant.CCCallFuncN;
import org.cocos2d.actions.interval.CCFadeIn;
import org.cocos2d.actions.interval.CCFadeOut;
import org.cocos2d.actions.interval.CCIntervalAction;
import org.cocos2d.actions.interval.CCMoveBy;
import org.cocos2d.actions.interval.CCMoveTo;
import org.cocos2d.actions.interval.CCRotateBy;
import org.cocos2d.actions.interval.CCScaleBy;
import org.cocos2d.actions.interval.CCScaleTo;
import org.cocos2d.actions.interval.CCSequence;
import org.cocos2d.config.ccMacros;
import org.cocos2d.events.CCTouchDispatcher;
import org.cocos2d.layers.CCColorLayer;
import org.cocos2d.layers.CCLayer;
import org.cocos2d.layers.CCScene;
import org.cocos2d.layers.CCTMXLayer;
import org.cocos2d.layers.CCTMXObjectGroup;
import org.cocos2d.layers.CCTMXTiledMap;
import org.cocos2d.menus.CCMenu;
import org.cocos2d.menus.CCMenuItemImage;
import org.cocos2d.nodes.CCDirector;
import org.cocos2d.nodes.CCLabel;
import org.cocos2d.nodes.CCNode;
import org.cocos2d.nodes.CCSprite;
import org.cocos2d.nodes.CCSpriteSheet;
import org.cocos2d.nodes.CCTileMapAtlas;
import org.cocos2d.opengl.CCDrawingPrimitives;
import org.cocos2d.opengl.CCGLSurfaceView;
import org.cocos2d.opengl.CCTextureAtlas;
import org.cocos2d.types.CGPoint;
import org.cocos2d.types.CGSize;
import org.cocos2d.types.ccColor3B;
import org.cocos2d.types.ccColor4B;
import org.cocos2d.types.ccGridSize;
import android.app.Activity;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.Window;
import android.view.WindowManager;
public class TileMapTest extends Activity {
public static final String LOG_TAG = TileMapTest.class.getSimpleName();//得到类的名字,若很多则返回很多
private CCGLSurfaceView mGLSurfaceView;//创建字段view
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);//无小标题
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);//全票
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON,
WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);//不黑
mGLSurfaceView = new CCGLSurfaceView(this);//实例化view
setContentView(mGLSurfaceView);//加载view
// attach the OpenGL view to a window
CCDirector.sharedDirector().attachInView(mGLSurfaceView);//附加开放图形语言视图
// set landscape mode
CCDirector.sharedDirector().setLandscape(false);//设置观景模式
// show FPS
CCDirector.sharedDirector().setDisplayFPS(true);
// frames per second
CCDirector.sharedDirector().setAnimationInterval(1.0f / 30);
CCScene scene = CCScene.node();//必要的构造
scene.addChild(nextAction());//属于next的子类
// Make the Scene active
CCDirector.sharedDirector().runWithScene(scene);
}
//默认的老3个
@Override
public void onStart() {
super.onStart();
}
@Override
public void onPause() {
super.onPause();
CCDirector.sharedDirector().onPause();
}
@Override
public void onResume() {
super.onResume();
CCDirector.sharedDirector().onResume();
}
@Override
public void onDestroy() {
super.onDestroy();
CCDirector.sharedDirector().end();
}
public static final int kTagTileMap = 1;
static int sceneIdx = -1;
static Class<?> transitions[] = {//类集合
TMXIsoZorder.class,
TMXOrthoZorder.class,
TMXIsoVertexZ.class,
// TMXOrthoVertexZ.class,
TMXOrthoTest.class,
// TMXOrthoTest2.class,
TMXOrthoTest3.class,
TMXOrthoTest4.class,
TMXIsoTest.class,
TMXIsoTest1.class,
TMXIsoTest2.class,
// TMXUncompressedTest.class,
TMXHexTest.class,
// TMXReadWriteTest.class,
TMXTilesetTest.class,
TMXOrthoObjectsTest.class,
TMXIsoObjectsTest.class,
TMXTilePropertyTest.class,
TMXResizeTest.class,
TMXIsoMoveLayer.class,
TMXOrthoMoveLayer.class,
TileMapTest1.class,
TileMapEditTest.class,
};
static CCLayer nextAction() {//3个切换类
sceneIdx++;
sceneIdx = sceneIdx % transitions.length;
return restartAction();
}
static CCLayer backAction() {
sceneIdx--;
int total = transitions.length;
if (sceneIdx < 0)
sceneIdx += total;
return restartAction();
}
static CCLayer restartAction() {
Class<?> c = transitions[sceneIdx];
try {
return (CCLayer) c.newInstance();
} catch (IllegalAccessException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (InstantiationException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return null;
}
static class TileDemo extends CCLayer {//一个标准的图层,和其他的相同
protected CCTextureAtlas atlas;
public TileDemo() {
super();
this.setIsTouchEnabled(true);
CGSize s = CCDirector.sharedDirector().winSize();
CCLabel label = CCLabel.makeLabel(title(),"DroidSans",24);
addChild(label,1);
label.setPosition(s.width/2,s.height-50);
String subtitle = subtitle();
if (subtitle != null) {
CCLabel l = CCLabel.makeLabel(subtitle,"DroidSerif",14);
addChild(l,1);
l.setPosition(s.width/2,s.height-80);
}
CCMenuItemImage item1 = CCMenuItemImage.item("b1.png","b2.png",this,"backCallback");
CCMenuItemImage item2 = CCMenuItemImage.item("r1.png","r2.png","restartCallback");
CCMenuItemImage item3 = CCMenuItemImage.item("f1.png","f2.png","nextCallback");
CCMenu menu = CCMenu.menu(item1,item2,item3);
menu.setPosition(0,0);
item1.setPosition(s.width/2 - 100,30);
item2.setPosition(s.width/2,30);
item3.setPosition(s.width/2 + 100,30);
addChild(menu,1);
}//**********以上不做赘述
public void registerWithTouchDispatcher() {
// CCTouchDispatcher.sharedDispatcher().addTargetedDelegate(this,true);
CCTouchDispatcher.sharedDispatcher().addDelegate(this,0);
}
@Override
public boolean ccTouchesBegan(MotionEvent event) {
return true;
}
@Override
public boolean ccTouchesEnded(MotionEvent event) {
return false;
}
@Override
public boolean ccTouchesCancelled(MotionEvent event) {
return false;
}
@Override
public boolean ccTouchesMoved(MotionEvent event) {//触动按键事件
final int N = event.getHistorySize() - 1;
if (N <= 0)
return true;
CGPoint touchLocation = CGPoint.make(event.getX(),event.getY());//触动点
CGPoint prevLocation = CGPoint.make(event.getHistoricalX(N),event.getHistoricalY(N));//历史点
touchLocation= CCDirector.sharedDirector().convertToGL(touchLocation);
prevLocation= CCDirector.sharedDirector().convertToGL(prevLocation);
//转换2个点的坐标系,从coco2d的坐标到安卓坐标
CGPoint diff = CGPoint.ccpSub(touchLocation,prevLocation);
//计算点的差距
CCNode node = getChildByTag(kTagTileMap);//得到节点
CGPoint currentPos = node.getPosition();//2维坐标系的点
node.setPosition(CGPoint.ccpAdd(currentPos,diff));//计算新坐标
return true;
}
public void restartCallback(Object sender) {//3个按钮
CCScene s = CCScene.node();
s.addChild(restartAction());
CCDirector.sharedDirector().replaceScene(s);
}
public void nextCallback(Object sender) {
CCScene s = CCScene.node();
s.addChild(nextAction());
CCDirector.sharedDirector().replaceScene(s);
}
public void backCallback(Object sender) {
CCScene s = CCScene.node();
s.addChild(backAction());
CCDirector.sharedDirector().replaceScene(s);
}
public String title() {
return "No title";
}
public String subtitle() {
return "drag the screen";
}//*****以上不做赘述
}
static class TileMapTest1 extends TileDemo {//第一个地图例子
public TileMapTest1() {
CCTileMapAtlas map = CCTileMapAtlas.tilemap("tiles.png","levelmap.tga",16,16);//第一个参数可以加载地图块,第二个参数加载tga的地图(这是个旧版的类)
// Convert it to "alias" (GL_LINEAR filtering)
map.getTexture().setAliasTexParameters();//用来无缝拼接
CGSize s = map.getContentSize();//得到map的大小
String str = String.format("ContentSize: %f,%f",s.width,s.height);//上下文的大小
ccMacros.CCLOG(LOG_TAG,str);//把那个字符串用log显示出来
// If you are not going to use the Map,you can free it now
// NEW since v0.7
map.releaseMap();//暂时释放地图从内存,当使用的时候系统自行提取
addChild(map,kTagTileMap);//添加子类
map.setAnchorPoint(0,0.5f);//设置锚点
//id s = [ScaleBy actionWithDuration:4 scale:0.8f];
//id scaleBack = [s reverse];
//
//id seq = [Sequence actions: s,
//scaleBack,
//nil];
//
//[map runAction:[RepeatForever actionWithAction:seq]];
}
public String title() {
return "TileMapAtlas";
}
}
static class TileMapEditTest extends TileDemo {//又一个demo
public TileMapEditTest() {
super();
CCTileMapAtlas map = CCTileMapAtlas.tilemap("tiles.png",16);//和上次一样的地图
// Create an Aliased Atlas
map.getTexture().setAliasTexParameters();//设置无边模式
CGSize s = map.getContentSize();//得到地图大小
String str = String.format("ContentSize: %f,s.height);//格式化字符串
ccMacros.CCLOG(LOG_TAG,str);//输出字符
// If you are not going to use the Map,you can free it now
// [tilemap releaseMap];
// And if you are going to use,it you can access the data with:
schedule("updateMap",0.2f);//执行时间表
addChild(map,0);//设置锚点
map.setPosition(-20,-200);//设置位置
}
public void updateMap(float dt) {
// IMPORTANT
// The only limitation is that you cannot change an empty,or assign an empty tile to a tile
// The value 0 not rendered so don't assign or change a tile with value 0
CCTileMapAtlas tilemap = (CCTileMapAtlas)getChildByTag(kTagTileMap);
//
// For example you can iterate over all the tiles
// using this code,but try to avoid the iteration
// over all your tiles in every frame. It's very expensive
//for(int x=0; x < tilemap.tgaInfo->width; x++) {
//for(int y=0; y < tilemap.tgaInfo->height; y++) {
//ccColor3B c =[tilemap tileAt:ccg(x,y)];
//if( c.r != 0 ) {
//NSLog(@"%d,%d = %d",x,y,c.r);
//}
//}
//}
// NEW since v0.7
ccColor3B c = tilemap.tile(ccGridSize.ccg(13,21));//得到13*21的网格的颜色
c.r++;//r通道+1
c.r %= 50;//除以50的余数//其实就是从1到50循环
if( c.r==0)//如果为0
c.r=1;//则更改为1
// NEW since v0.7
tilemap.setTile(c,ccGridSize.ccg(13,21));//设置
}
public String title() {
return "Editable TileMapAtlas";
}
}
static class TMXOrthoTest extends TileDemo {//4
public TMXOrthoTest() {
super();
//
// Test orthogonal with 3d camera and anti-alias textures
//
// it should not flicker. No artifacts should appear
//
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test2.tmx");
//tmx的地图,创建一个对象
addChild(map,kTagTileMap);//添加子类
CGSize s = map.getContentSize();//得到大小
String str = String.format("ContentSize: %f,s.height);
//得到字符串
ccMacros.CCLOG(LOG_TAG,str);//打印log
for (CCNode child : map.getChildren()) {//foreach循环让其子类设置反别名地质参数
CCSpriteSheet css = (CCSpriteSheet)child;
css.getTexture().setAntiAliasTexParameters();
}
float [] x = new float[1];
float [] y = new float[1];
float [] z = new float[1];
map.getCamera().getEye(x,z);//得到地图摄像头的眼
map.getCamera().setEye(x[0]-200,y[0],z[0]+300);//改变
}
public void onEnter() {
super.onEnter();
CCDirector.sharedDirector().setProjection(CCDirector.kCCDirectorProjection3D);//创建时进入3d模式
}
public void onExit() {
CCDirector.sharedDirector().setProjection(CCDirector.kCCDirectorProjection2D);//退出时进入2d模式
super.onExit();
}
public String title() {
return "TMX Orthogonal test";
}
}
static class TMXOrthoTest2 extends TileDemo {//5
public TMXOrthoTest2() {
super();
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test1.tmx");
addChild(map,kTagTileMap);//创建并添加地图
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG,"ContentSize: " + s.width + "," + s.height);
for (CCNode node : map.getChildren() ) {//设置平滑地质参数
CCSpriteSheet child = (CCSpriteSheet)node;
child.getTexture().setAntiAliasTexParameters();
}
map.runAction(CCScaleBy.action(2,0.5f));//缩放地图变换
}
public String title() {
return "TMX Ortho test2";
}
}
static class TMXOrthoTest3 extends TileDemo {//6
public TMXOrthoTest3() {
super();
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test3.tmx");
addChild(map,kTagTileMap);//创建地图
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
for (CCNode node : map.getChildren()) {//设置平滑参数
CCSpriteSheet child = (CCSpriteSheet)node;
child.getTexture().setAntiAliasTexParameters();
}
//以上参数介绍之后的地图重复出现则不在赘述
map.setScale(0.2f);//设置比例
map.setAnchorPoint(0.5f,0.5f);//设置锚点
}
public String title() {
return "TMX anchorPoint test";
}
}
static class TMXOrthoTest4 extends TileDemo {//7
public TMXOrthoTest4() {
super();
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test4.tmx");
addChild(map,kTagTileMap);
CGSize s1 = map.getContentSize();
ccMacros.CCLOG(LOG_TAG,"ContentSize: " + s1.width + "," + s1.height);
for (CCNode node : map.getChildren()) {
CCSpriteSheet child = (CCSpriteSheet)node;
child.getTexture().setAntiAliasTexParameters();
}
map.setAnchorPoint(0,0);
CCTMXLayer layer = map.layerNamed("Layer 0");//得到地图的图层0
CGSize s = layer.layerSize;//得到地图的大小
CCSprite sprite = null;//创建精灵
sprite = layer.tileAt(CGPoint.ccp(0,0));//得到图层中点0.0作为精灵
sprite.setScale(2);//设置缩放比例2
sprite = layer.tileAt(CGPoint.ccp(s.width-1,0));//得到x最后一个,y=0的点
sprite.setScale(2);//也设置为0
sprite = layer.tileAt(CGPoint.ccp(0,s.height-1));//这个是y的最后一个,x=0
sprite.setScale(2);//同理
sprite = layer.tileAt(CGPoint.ccp(s.width-1,s.height-1));
sprite.setScale(2);
schedule("removeSprite",2);//执行移除精灵指令,每2秒
}
public void removeSprite(float dt) {
unschedule("removeSprite");//只执行一次..
CCTMXTiledMap map = (CCTMXTiledMap) getChildByTag(kTagTileMap);//得到原来的那个地图
CCTMXLayer layer = map.layerNamed("Layer 0");//得到图层0
CGSize s = layer.layerSize;//得到图层大小
CCSprite sprite = layer.tileAt(CGPoint.ccp(s.width-1,0));拿到x最后一个
layer.removeChild(sprite,true);//删掉停止动作
}
public String title() {
return "TMX width/height test";//tmx宽高测试
}
}
static class TMXReadWriteTest extends TileDemo {//
int gid;
int gid2;
public TMXReadWriteTest() {
super();
gid = 0;//以下同上
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test2.tmx");
addChild(map,kTagTileMap);
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
CCTMXLayer layer = map.layerNamed("Layer 0");//得到图层0
layer.getTexture().setAntiAliasTexParameters();//设置平滑参数
map.setScale(1);//地图比例1...等于不缩放,因为怕前面设置过比例影响吧
CCSprite tile0 = layer.tileAt(CGPoint.ccp(1,63));//得到特殊的某个点
CCSprite tile1 = layer.tileAt(CGPoint.ccp(2,63));
CCSprite tile2 = layer.tileAt(CGPoint.ccp(1,62));
CCSprite tile3 = layer.tileAt(CGPoint.ccp(2,62));
tile0.setAnchorPoint(0.5f,0.5f);//设置锚点..动作是以锚点为中心的
tile1.setAnchorPoint(0.5f,0.5f);
tile2.setAnchorPoint(0.5f,0.5f);
tile3.setAnchorPoint(0.5f,0.5f);
//以下是常见的相对移动、相对旋转、相对放缩、淡出和出现,最后缩放比例回到1
CCIntervalAction move = CCMoveBy.action(0.5f,CGPoint.ccp(0,160));
CCIntervalAction rotate = CCRotateBy.action(2,360);
CCIntervalAction scale = CCScaleBy.action(2,5);
CCIntervalAction opacity= CCFadeOut.action(2);
CCIntervalAction fadein = CCFadeIn.action(2);
CCIntervalAction scaleback = CCScaleTo.action(1,1);
CCCallFuncN finish = CCCallFuncN.action(this,"removeSprite");//得到方法
CCIntervalAction seq0 = CCSequence.actions(move,
rotate,scale,opacity,
fadein,scaleback,finish);//动作组合
CCIntervalAction seq1 = seq0.copy();//拷贝了3份
CCIntervalAction seq2 = seq0.copy();
CCIntervalAction seq3 = seq0.copy();
tile0.runAction(seq0);//开始执行
tile1.runAction(seq1);
tile2.runAction(seq2);
tile3.runAction(seq3);
gid = layer.tileGIDAt(CGPoint.ccp(0,63));//又得到那个点的gid,应该是该点在图块集合中的序号,大于0,如果是0就是没有,因为title里0就是空
ccMacros.CCLOG(LOG_TAG,"Tile GID at:(0,63) is: " + gid);
schedule("updateCol",2.0f);//执行这个方法
schedule("repaintWithGID",2);
schedule("removeTiles",1);
ccMacros.CCLOG(LOG_TAG,"++++atlas quantity: " + layer.getTextureAtlas().getTotalQuads());
ccMacros.CCLOG(LOG_TAG,"++++children: " + layer.getChildren().size());
gid2 = 0;
}
public void removeSprite(Object sender) {
ccMacros.CCLOG(LOG_TAG,"removing tile: " + sender.toString());
CCTMXLayer p = (CCTMXLayer)((CCNode)sender).getParent();
p.removeChild((CCNode)sender,true);//删掉某个节点
ccMacros.CCLOG(LOG_TAG,"atlas quantity: " + p.getTextureAtlas().getTotalQuads());
}
public void updateCol(float dt) {
CCNode map = getChildByTag(kTagTileMap);//得到地图
CCTMXLayer layer = (CCTMXLayer) map.getChildByTag(0);//得到图层0
ccMacros.CCLOG(LOG_TAG,"++++children: " + layer.getChildren().size());
CGSize s = layer.layerSize;
for( int y=0; y<s.height; y++ ) {
layer.setTileGID(gid2,CGPoint.ccp(3,y));//改变地图中的某个瓦片
}
gid2 = (gid2 + 1) % 80;
}
public void repaintWithGID(float dt) {//重绘gid
CCNode map = getChildByTag(kTagTileMap);
CCTMXLayer layer = (CCTMXLayer) map.getChildByTag(0);
CGSize s = layer.layerSize;
for( int x=0; x<s.width; x++) {//实现x的循环
int y = (int) (s.height-1);让y是最后一行
int tmpgid = layer.tileGIDAt(CGPoint.ccp(x,y));//循环得到gid
layer.setTileGID(tmpgid+1,CGPoint.ccp(x,y));//往后画一行刚才的gid图,这样可以多一行y边框,应该是顶边框
}
}
public void removeTiles(float dt) {//惯例的方法,
unschedule("removeTiles");
CCNode map = getChildByTag(kTagTileMap);
CCTMXLayer layer = (CCTMXLayer) map.getChildByTag(0);
CGSize s = layer.layerSize;
for (int y=0; y<s.height; y++) {
layer.removeTileAt(CGPoint.ccp(5,y));//删除x=5的列
}
}
public String title() {
return "TMX Read/Write test";//地图读写测试
}
}
static class TMXHexTest extends TileDemo {//13
public TMXHexTest() {
super();
CCColorLayer color = CCColorLayer.node(ccColor4B.ccc4(64,64,255));
addChild(color,-1);//颜***层,比图层0还小在最底下,灰色底面
//同上设定
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("hexa-test.tmx");//map
addChild(map," + s.height);
}
public String title() {
return "TMX Hex test";
}
}
static class TMXIsoTest extends TileDemo {//8
public TMXIsoTest() {
super();
//灰阶底面
CCColorLayer color = CCColorLayer.node(ccColor4B.ccc4(64,-1);
//创建地图
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("iso-test.tmx");
addChild(map,kTagTileMap);
// move map to the center of the screen
CGSize ms = map.getMapSize();//得到地图大小
CGSize ts = map.getTileSize();//得到地图块大小
map.runAction(CCMoveTo.action(1.0f,
CGPoint.ccp(-ms.width * ts.width/2,-ms.height * ts.height/2)));//给地图执行动作,向左上移动1/2
}
public String title() {
return "TMX Isometric test 0";
}
}
static class TMXIsoTest1 extends TileDemo {//9
public TMXIsoTest1() {
super();
//灰阶地板
CCColorLayer color = CCColorLayer.node(ccColor4B.ccc4(64,-1);
//建立地图
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("iso-test1.tmx");
addChild(map," + s.height);
//设置锚点
map.setAnchorPoint(0.5f,0.5f);
}
public String title() {
return "TMX Isometric test + anchorPoint";
}
}
static class TMXIsoTest2 extends TileDemo {//10
public TMXIsoTest2() {
super();
//颜***层
CCColorLayer color = CCColorLayer.node(ccColor4B.ccc4(64,-1);
//加载地图
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("iso-test2.tmx");
addChild(map,kTagTileMap);
//得到大小
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
// move map to the center of the screen
CGSize ms = map.getMapSize();
CGSize ts = map.getTileSize();
map.runAction(CCMoveTo.action(1.0f,
CGPoint.ccp( -ms.width * ts.width/2,-ms.height * ts.height/2)));//执行动作移动
}
public String title() {
return "TMX Isometric test 2";
}
}
static class TMXUncompressedTest extends TileDemo {//11
public TMXUncompressedTest() {
super();
//颜***层
CCColorLayer color = CCColorLayer.node(ccColor4B.ccc4(64,-1);
//加载地图
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("iso-test2-uncompressed.tmx");
addChild(map,kTagTileMap);
//得到地图大小
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
// move map to the center of the screen
CGSize ms = map.getMapSize();//地图型号
CGSize ts = map.getTileSize();//块大小
map.runAction(CCMoveTo.action(1.0f,-ms.height * ts.height/2 )));//移动地图
// testing release map
for (CCNode node: map.getChildren()) {
CCTMXLayer layer = (CCTMXLayer)node;
layer.releaseMap();//将地图变为整块,不知道具体的位子
}
}
public String title() {
return "TMX Uncompressed test";
}
}
static class TMXTilesetTest extends TileDemo {
public TMXTilesetTest() {
super();
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test5.tmx");
addChild(map,kTagTileMap);//加载地图
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
CCTMXLayer layer = null;
layer = map.layerNamed("Layer 0");//得到图层0
layer.getTexture().setAntiAliasTexParameters();//设置平滑地质
layer = map.layerNamed("Layer 1");//同理也设置平滑
layer.getTexture().setAntiAliasTexParameters();
layer = map.layerNamed("Layer 2");
layer.getTexture().setAntiAliasTexParameters();
}
public String title() {
return "TMX Tileset test";
}
}
static class TMXOrthoObjectsTest extends TileDemo {
public TMXOrthoObjectsTest() {
super();
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("ortho-objects.tmx");
addChild(map,-1,kTagTileMap);//得到地图
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
//打字
ccMacros.CCLOG(LOG_TAG,"----> Iterating over all the group objets");
CCTMXObjectGroup group = map.objectGroupNamed("Object Group 1");
//根据物体层的名字得到物体层
for (HashMap<String,String> dict : group.objects) {
ccMacros.CCLOG(LOG_TAG,"object: " + dict.toString());
}
ccMacros.CCLOG(LOG_TAG,"----> Fetching 1 object by name");
HashMap<String,String> platform = group.objectNamed("platform");
//得到物体层
ccMacros.CCLOG(LOG_TAG,"platform: " + platform);
}
public void draw(GL10 gl) {//给图像类重写了方法
CCTMXTiledMap map = (CCTMXTiledMap) getChildByTag(kTagTileMap);//得到地图
CCTMXObjectGroup group = map.objectGroupNamed("Object Group 1");//得到对象组1
for (HashMap<String,String> dict : group.objects) {//循环
int x = Integer.parseInt(dict.get("x"));
int y = Integer.parseInt(dict.get("y"));
int width = Integer.parseInt(dict.get("width"));
int height = Integer.parseInt(dict.get("height"));
gl.glLineWidth(3);//设置画线的线宽3px
CCDrawingPrimitives.ccDrawLine(gl,y),CGPoint.ccp(x+width,y) );//画线
CCDrawingPrimitives.ccDrawLine(gl,y+height) );//同理
CCDrawingPrimitives.ccDrawLine(gl,y+height),y+height) );
CCDrawingPrimitives.ccDrawLine(gl,y) );
gl.glLineWidth(1);//恢复线宽1px
}
}
public String title() {
return "TMX Ortho object test";
}
public String subtitle() {
return "You should see a white Box around the 3 platforms";
}
}
static class TMXIsoObjectsTest extends TileDemo {
public TMXIsoObjectsTest() {
super();
//依然是个地图
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("iso-test-objectgroup.tmx");
addChild(map," + s.height);
CCTMXObjectGroup group = map.objectGroupNamed("Object Group 1");
for (HashMap<String,"object: " + dict);//输出地图信息
}
}
public void draw(GL10 gl) {
CCTMXTiledMap map = (CCTMXTiledMap) getChildByTag(kTagTileMap);
CCTMXObjectGroup group = map.objectGroupNamed("Object Group 1");//得到对象层1的内容
for (HashMap<String,String> dict : group.objects) {
int x = Integer.parseInt(dict.get("x"));
int y = Integer.parseInt(dict.get("y"));
int width = Integer.parseInt(dict.get("width"));
int height =Integer.parseInt(dict.get("height"));
gl.glLineWidth(3);//改变线宽
CCDrawingPrimitives.ccDrawLine(gl,y) );//划线
CCDrawingPrimitives.ccDrawLine(gl,y) );
gl.glLineWidth(1);//恢复
}
}
public String title() {
return "TMX Iso object test";
}
public String subtitle() {
return "You need to parse them manually. See bug #810";
}
}
static class TMXResizeTest extends TileDemo {
public TMXResizeTest() {
super();
//地图
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test5.tmx");
addChild(map," + s.height);
CCTMXLayer layer = null;
layer = map.layerNamed("Layer 0");//得到图层
CGSize ls = layer.layerSize;
for (int y = 0; y < ls.height; y++) {
for (int x = 0; x < ls.width; x++) {
layer.setTileGID(1,CGPoint.ccp( x,y ));//全部置为1
}
}
}
public String title() {
return "TMX resize test";
}
public String subtitle() {
return "Should not crash. Testing issue #740";
}
}
static class TMXIsoZorder extends TileDemo {//1
CCSprite tamara;
public TMXIsoZorder() {
super();
//建立地图
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("iso-test-zorder.tmx");
addChild(map,kTagTileMap);
map.setPosition(-1000,-50);//设置顶点
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
tamara = CCSprite.sprite("grossinis_sister1.png");//创建精灵
int z = (map.getChildren()!=null?map.getChildren().size():0);//有子类就返回大小没有就返回0
map.addChild(tamara,z);//把精灵添加进去
int mapWidth = (int) (map.getMapSize().width * map.getTileSize().width);
tamara.setPosition( mapWidth/2,0);//精灵放中间
tamara.setAnchorPoint(0.5f,0);//锚点放精灵0.5f,0
CCMoveBy move = CCMoveBy.action(10,CGPoint.ccp(300,250));//移动
CCMoveBy back = move.reverse();//返回
CCSequence seq = CCSequence.actions(move,back);//来回的动作
tamara.runAction(CCRepeatForever.action(seq));//永久执行
schedule("repositionSprite");//时间表执行下面的方法
}
public void repositionSprite(float dt) {//方法
CGPoint p = tamara.getPosition();//得到点
CCNode map = getChildByTag(kTagTileMap);//得到地图
// there are only 4 layers. (grass and 3 trees layers)
// if tamara < 48,z=4
// if tamara < 96,z=3
// if tamara < 144,z=2
//说明一个块高4*48,我们现在就是要计算在不在上1/4处
int newZ = (int) (4 - (p.y / 48));//看4-层数是几
newZ = (newZ > 0 ? newZ : 0);//看比4-层数大吗
map.reorderChild(tamara,newZ);//重新排列子类
}
public String title() {
return "TMX Iso Zorder";
}
public String subtitle() {
return "Sprite should hide behind the trees";
}
}
static class TMXOrthoZorder extends TileDemo {//又一个
CCSprite tamara;
public TMXOrthoZorder() {
super();
//同理得到一个地图
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test-zorder.tmx");
addChild(map," + s.height);
//得到精灵
tamara = CCSprite.sprite("grossinis_sister1.png");
map.addChild(tamara,map.getChildren().size());
tamara.setAnchorPoint(0.5f,0);
//设置动作
CCMoveBy move = CCMoveBy.action(10,CGPoint.ccp(400,450));
CCMoveBy back = move.reverse();
CCSequence seq = CCSequence.actions(move,back);
tamara.runAction(CCRepeatForever.action(seq));
//执行动作
schedule("repositionSprite");//执行时间表
}
public void repositionSprite(float dt) {
CGPoint p = tamara.getPosition();
CCNode map = getChildByTag(kTagTileMap);//得到节点
// there are only 4 layers. (grass and 3 trees layers)
// if tamara < 81,z=4
// if tamara < 162,z=3
// if tamara < 243,z=2
// -10: customization for this particular sample
int newZ = (int) (4 - ( (p.y-10) / 81));//设置新的排序
newZ = Math.max(newZ,0);//和0取大,不能在底面以下
map.reorderChild(tamara,newZ);//重排列
}
public String title() {
return "TMX Ortho Zorder";
}
public String subtitle() {
return "Sprite should hide behind the trees";
}
}
static class TMXIsoVertexZ extends TileDemo {//2
CCSprite tamara;
public TMXIsoVertexZ() {
super();
//同理,同上
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("iso-test-vertexz.tmx");
addChild(map,kTagTileMap);
map.setPosition(-700,-50);
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
// because I'm lazy,I'm reusing a tile as an sprite,but since this method uses vertexZ,you
// can use any CCSprite and it will work OK.
CCTMXLayer layer = map.layerNamed("Trees");//得到叫树的图层
tamara = layer.tileAt(CGPoint.ccp(29,29));//得到29,29块
CCMoveBy move = CCMoveBy.action(10,250));
CCMoveBy back = move.reverse();
CCSequence seq = CCSequence.actions(move,back);//移动迂回
tamara.runAction(CCRepeatForever.action(seq));//执行
schedule("repositionSprite");//方法
}
public void repositionSprite(float dt) {
// tile height is 64x32
// map size: 30x30
CGPoint p = tamara.getPosition();//得到点
tamara.setVertexZ(-( (p.y+32) /16));//设置精灵的z坐标值,换算到世界坐标比较大小,zorder是局部的,这个是相对所有的,相当于相对所有
}
public void onEnter() {
super.onEnter();
// TIP: 2d projection should be used
CCDirector.sharedDirector().setProjection(CCDirector.kCCDirectorProjection2D);
}
public void onExit() {
// At exit use any other projection.
//[[CCDirector sharedDirector] setProjection:kCCDirectorProjection3D];
super.onExit();
}
public String title() {
return "TMX Iso VertexZ";
}
public String subtitle() {
return "Sprite should hide behind the trees";
}
}
static class TMXOrthoVertexZ extends TileDemo {//3又一个
CCSprite tamara;
public TMXOrthoVertexZ() {
super();
//建图过程
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test-vertexz.tmx");
addChild(map,you
// can use any CCSprite and it will work OK.
CCTMXLayer layer = map.layerNamed("trees");
tamara = layer.tileAt(CGPoint.ccp(0,11));
//动作发生
CCMoveBy move = CCMoveBy.action(10,back);
tamara.runAction(CCRepeatForever.action(seq));
schedule("repositionSprite");//时间表发生
}
public void repositionSprite(float dt) {
// tile height is 101x81
// map size: 12x12
CGPoint p = tamara.getPosition();
tamara.setVertexZ( -( (p.y+81) /81) );//和上文一样
}
public void onEnter() {
super.onEnter();
// TIP: 2d projection should be used
CCDirector.sharedDirector().setProjection(CCDirector.kCCDirectorProjection2D);//设置为2d投影
}
public void onExit() {
// At exit use any other projection.
//[[CCDirector sharedDirector] setProjection:kCCDirectorProjection3D];
super.onExit();
}
public String title() {
return "TMX Ortho vertexZ";
}
public String subtitle() {
return "Sprite should hide behind the trees";
}
}
static class TMXIsoMoveLayer extends TileDemo {//移动的
public TMXIsoMoveLayer() {
super();
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("iso-test-movelayer.tmx");
addChild(map,kTagTileMap);
//见图
map.setPosition(-700,-50);
CGSize s = map.getContentSize();
ccMacros.CCLOG(LOG_TAG," + s.height);
}
public String title() {
return "TMX Iso Move Layer";
}
public String subtitle() {
return "Trees should be horizontally aligned";
}
}
static class TMXOrthoMoveLayer extends TileDemo {
public TMXOrthoMoveLayer() {
super();
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test-movelayer.tmx");//见地图
addChild(map," + s.height);
}//输出大小
public String title() {
return "TMX Ortho Move Layer";
}
public String subtitle() {
return "Trees should be horizontally aligned";
}
}
static class TMXTilePropertyTest extends TileDemo {
public TMXTilePropertyTest() {
super();
CCTMXTiledMap map = CCTMXTiledMap.tiledMap("ortho-tile-property.tmx");
addChild(map,kTagTileMap);//建地图
for (int i=1;i<=20;i++){//输出gid
ccMacros.CCLOG(LOG_TAG,"GID:" + i + ",Properties:" + map.propertiesForGID(i));
}
}
public String title() {
return "TMX Tile Property Test";
}
public String subtitle() {
return "In the console you should see tile properties";
}
}
}
//各种地图建立方法:
//CCTileMapAtlas map = CCTileMapAtlas.tilemap("tiles.png",16);
//CCTMXTiledMap map = CCTMXTiledMap.tiledMap("orthogonal-test2.tmx");
//tmx较多
原文链接:https://www.f2er.com/cocos2dx/340592.html