//| ParticleFire * particlefire = ParticleFire::create(); particlefire->setPosition(100,100); this->addChild(particlefire);原文链接:https://www.f2er.com/cocos2dx/340005.html
//| ParticleFire * particlefire = ParticleFire::create(); particlefire->setPosition(100,100); this->addChild(particlefire);原文链接:https://www.f2er.com/cocos2dx/340005.html