local arr3 = CCArray:create()
arr3:addObject(move_ease_out)
arr3:addObject(createSimpleDelayTime())
arr3:addObject(move_ease_out_back)
arr3:addObject(createSimpleDelayTime())
local seq3 = CCSequence:create(arr3)
----------------------------------
local arr3 = CCArray:create()
arr3:addObject(move_ease_out)
arr3:addObject(createSimpleDelayTime())
arr3:addObject(move_ease_out_back)
arr3:addObject(createSimpleDelayTime())
local seq3 = CCSequence:create(arr3)
local a2 = grossini:runAction(CCRepeatForever:create(seq1))
原文链接:https://www.f2er.com/cocos2dx/339200.html