转载请注明地址:http://www.jb51.cc/article/p-nsewocfp-mg.html
CCTouchDispatcher中是这样分发触摸事件的:
- CCARRAY_FOREACH(m_pTargetedHandlers,pObj)//这里是遍历了一个注册过触摸事件的数组,按优先级排序
- {
- pHandler=(CCTargetedTouchHandler*)(pObj);
- if(!pHandler)
- break;
- }
- boolbClaimed=false;
- if(uIndex==CCTOUCHBEGAN)
- bClaimed=pHandler->getDelegate()->ccTouchBegan(pTouch,pEvent);
- if(bClaimed)
- pHandler->getClaimedTouches()->addObject(pTouch);
- }else
- if(pHandler->getClaimedTouches()->containsObject(pTouch))
- {
- //movedendedcanceled
- bClaimed=true;
- switch(sHelper.m_type)
- caseCCTOUCHMOVED:
- pHandler->getDelegate()->ccTouchMoved(pTouch,pEvent);
- caseCCTOUCHENDED:
- pHandler->getDelegate()->ccTouchEnded(pTouch,248);line-height:18px;list-style-position:outside !important;"> pHandler->getClaimedTouches()->removeObject(pTouch);
- caseCCTOUCHCANCELLED:
- pHandler->getDelegate()->ccTouchCancelled(pTouch,108);color:inherit;line-height:18px;list-style-position:outside !important;"> }
- if(bClaimed&&pHandler->isSwallowsTouches())
- if(bNeedsMutableSet)
- pMutableTouches->removeObject(pTouch);
- break;
- }
voidCCTouchDispatcher::setPriority(intnPriority,CCTouchDelegate*pDelegate)
CCAssert(pDelegate!=NULL,"");
CCTouchHandler*handler=NULL;
handler=this->findHandler(pDelegate);
CCAssert(handler!=NULL,153);background-color:inherit;font-weight:bold;">if(handler->getPriority()!=nPriority)
handler->setPriority(nPriority);
this->rearrangeHandlers(m_pTargetedHandlers);
this->rearrangeHandlers(m_pStandardHandlers);
}
但是在业务层调用的 setPriority是这样的:
voidCCTouchHandler::setPriority(intnPriority)
m_nPriority=nPriority;
}
所以你会发现如果在初始化一个控件的时候调用 setPriority就会有效,而在运行中动态更改就无效,就是因为初始化后的下一帧调用(调用onEnter时,会注册touchdelegate)会根据当前priority将其注册进那个数组:
voidCCTouchDispatcher::forceAddHandler(CCTouchHandler*pHandler,CCArray*pArray)
unsignedintu=0;
CCObject*pObj=NULL;
CCARRAY_FOREACH(pArray,pObj)
CCTouchHandler*h=(CCTouchHandler*)pObj;
if(h)
if(h->getPriority()<pHandler->getPriority())
++u;
if(h->getDelegate()==pHandler->getDelegate())
CCAssert(0,"");
return;
pArray->insertObject(pHandler,u);
}
所以,改变触摸分发数组的机会只有一次,之后如果想动态的改变优先级需要获取TouchDispatcher后设置,或者类似menu可以调用现成的函数setHandlerPriority
解决:
//设置层级 CCTouchDispatcher* pDispatcher = CCDirector::sharedDirector()->getTouchDispatcher(); pDispatcher->removeDelegate(m_pCtiyGateBtn); pDispatcher->addTargetedDelegate(m_pCtiyGateBtn,1000,true);