<Meta-data android:name="android.app.lib_name" android:value="cocos2dcpp" />Cocos2dxActivity.java中的onLoadNativeLibraries下读取AndroidManifest下配置的Meta值后进行.so库的加载
protected void onLoadNativeLibraries() { try { ApplicationInfo ai = getPackageManager().getApplicationInfo(getPackageName(),PackageManager.GET_Meta_DATA); Bundle bundle = ai.MetaData; String libName = bundle.getString("android.app.lib_name"); System.loadLibrary(libName); } catch (Exception e) { e.printStackTrace(); } }
java.lang.UnsatisfiedLinkError: dlopen failed:unknown reloc type 160
from:
http://developer.adca.sh/article/plugins-android/cocos/1-0-0-cocos/cocos2d-x/
In case you set up your environment withanother version of NDKthan the recommended one (r9d) and got an error on launching the app:
2 |
unknown reloc type 160 |
You can try modifying the~/Projects/MyGame/cocos2d/plugin/protocols/proj.android/jni/Application.mk
file with the following:
APP_STL := c++_static |
4 | APP_STL := gnustl_static |
# from: APP_STL := c++_static # to: APP_STL := gnustl_static NDK_TOOLCHAIN_VERSION=clang APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char APP_LDFLAGS := -latomic TARGET_cpu_API := armeabi APP_ABI := armeabi APP_DEBUG := $(strip $(NDK_DEBUG)) ifeq ($(APP_DEBUG),1) APP_CPPFLAGS += -DCOCOS2D_DEBUG=1 APP_OPTIM := debug else APP_CPPFLAGS += -DNDEBUG APP_OPTIM := release endif原文链接:https://www.f2er.com/cocos2dx/338704.html