cocos2d-js scrollview 例子

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var HelloWorldLayer = cc.Layer.extend({
    sprite: null,ctor: function () {


        this._super();


        var size = cc.winSize;

        var listView = new ccui.ScrollView();
        listView.setDirection(ccui.ScrollView.DIR_HORIZONTAL);
        listView.setTouchEnabled(true);
        listView.setBounceEnabled(true);
        listView.setSize(cc.size(512,200));
        listView.x = size.width / 2;
        listView.y = size.height / 2;
        listView.setAnchorPoint(cc.p(0.5,0.5));
        this.addChild(listView);
        listView.setInnerContainerSize(cc.size(128 * 6,200));
        for (var i = 0; i < 6; i++) {
            var sprite = new cc.Sprite(res.item_png);
            listView.addChild(sprite);
            sprite.x = i * 130 + 40;
            sprite.y = listView.getInnerContainerSize().height / 2;
            sprite.setAnchorPoint(cc.p(0.5,0.5));
        }


        listView.jumpToLeft();
        cc.log("ben guo...");
        return true;
    }
});


var HelloWorldScene = cc.Scene.extend({
    onEnter: function () {
        this._super();
        var layer = new HelloWorldLayer();
        this.addChild(layer);
    }
}); 

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