如何克服C头文件的命名空间邪恶?

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通过我的一个项目,我将进入C领域.基本上我来了
来自 Java背景,并想知道 Java包的概念如何
在C世界中实现.这使我进入了命名空间的C概念.

到目前为止,我对命名空间完全没问题,但是当涉及到头文件
在完全合格的课程方面,事情变得低效
名称,使用指令和使用声明.

关于这个问题的一个很好的描述是Herb Sutter的this文章.

据我所知,这一切归结为:如果你总是写一个头文件
使用完全限定类型名称来引用其他名称空间中的类型.

这几乎是不可接受的.由于C头通常提供声明
在一个类中,最大可读性具有最高优先级.完全符合条件
最后,来自不同命名空间的类型会产生很多视觉噪音
标题的可读性降低到提出问题的程度
是否要使用名称空间.

不过我想利用C命名空间,所以考虑一下
问题:如何克服C头文件的命名空间邪恶?后
一些研究我认为typedef可能是解决这个问题的有效方法.

下面你将找到一个C示例程序,它演示了我的意思
喜欢使用公共类作用域typedef从其他名称空间导入类型.
该程序在语法上是正确的,并在MinGW W64上编译良好.到目前为止
很好,但我不确定这种方法是否会愉快地删除using关键字
标题但引入另一个我根本不知道的问题.
就像Herb Sutter描述的东西一样棘手.

那是我恳请所有对C有透彻了解的人
检查下面的代码,让我知道这是否有效.谢谢
为了你的想法.

MyFirstClass.hpp

#ifndef MYFIRSTCLASS_HPP_
#define MYFIRSTCLASS_HPP_

namespace com {
namespace company {
namespace package1 {

class MyFirstClass
{
public:
    MyFirstClass();
    ~MyFirstClass();

private:

};

} // namespace package1
} // namespace company
} // namespace com

#endif /* MYFIRSTCLASS_HPP_ */

MyFirstClass.cpp

#include "MyFirstClass.hpp"

using com::company::package1::MyFirstClass;

MyFirstClass::MyFirstClass()
{
}

MyFirstClass::~MyFirstClass()
{
}

MySecondClass.hpp

#ifndef MYSECONDCLASS_HPP_
#define MYSECONDCLASS_HPP_

#include <string>
#include "MyFirstClass.hpp"

namespace com {
namespace company {
namespace package2 {

    /*
     * Do not write using-declarations in header files according to
     * Herb Sutter's Namespace Rule #2.
     *
     * using std::string; // bad
     * using com::company::package1::MyFirstClass; // bad
     */

class MySecondClass{

public:
    /*
     * Public class-scoped typedefs instead of using-declarations in
     * namespace package2. Consequently we can avoid fully qualified
     * type names in the remainder of the class declaration. This
     * yields maximum readability and shows cleanly the types imported
     * from other namespaces.
     */
    typedef std::string String;
    typedef com::company::package1::MyFirstClass MyFirstClass;

    MySecondClass();
    ~MySecondClass();

    String getText() const; // no std::string required
    void setText(String as_text); // no std::string required

    void setMyFirstInstance(MyFirstClass anv_instance); // no com::company:: ...
    MyFirstClass getMyFirstInstance() const; // no com::company:: ...

private:
    String is_text; // no std::string required
    MyFirstClass inv_myFirstInstance; // no com::company:: ...
};

} // namespace package2
} // namespace company
} // namespace com

#endif /* MYSECONDCLASS_HPP_ */

MySecondClass.cpp

#include "MySecondClass.hpp"

/*
 * According to Herb Sutter's "A Good Long-Term Solution" it is fine
 * to write using declarations in a translation unit,as long as they
 * appear after all #includes.
 */
using com::company::package2::MySecondClass; // OK because in cpp file and
                                             // no more #includes following
MySecondClass::MySecondClass()
{
}

MySecondClass::~MySecondClass()
{
}

/*
 * As we have already imported all types through the class scoped typedefs
 * in our header file,we are now able to simply reuse the typedef types
 * in the translation unit as well. This pattern shortens all type names
 * down to a maximum of "ClassName::TypedefTypeName" in the translation unit -
 * e.g. below we can simply write "MySecondClass::String". At the same time the
 * class declaration in the header file now governs all type imports from other
 * namespaces which again enforces the DRY - Don't Repeat Yourself - principle.
 */

// Simply reuse typedefs from MySecondClass
MySecondClass::String MySecondClass::getText() const
{
    return this->is_text;
}

// Simply reuse typedefs from MySecondClass
void MySecondClass::setText(String as_text)
{
    this->is_text = as_text;
}

// Simply reuse typedefs from MySecondClass
void MySecondClass::setMyFirstInstance(MyFirstClass anv_instance)
{
    this->inv_myFirstInstance = anv_instance;
}

// Simply reuse typedefs from MySecondClass
MySecondClass::MyFirstClass MySecondClass::getMyFirstInstance() const
{
    return this->inv_myFirstInstance;
}

Main.cpp的

#include <cstdio>
#include "MySecondClass.hpp"

using com::company::package2::MySecondClass; // OK because in cpp file and
                                             // no more #includes following
int main()
{
    // Again MySecondClass provides all types which are imported from
    // other namespaces and are part of its interface through public
    // class scoped typedefs
    MySecondClass *lpnv_mySecCls = new MySecondClass();

    // Again simply reuse typedefs from MySecondClass
    MySecondClass::String ls_text = "Hello World!";
    MySecondClass::MyFirstClass *lpnv_myFirClsf =
            new MySecondClass::MyFirstClass();

    lpnv_mySecCls->setMyFirstInstance(*lpnv_myFirClsf);

    lpnv_mySecCls->setText(ls_text);
    printf("Greetings: %s\n",lpnv_mySecCls->getText().c_str());

    lpnv_mySecCls->setText("Goodbye World!");
    printf("Greetings: %s\n",lpnv_mySecCls->getText().c_str());

    getchar();

    delete lpnv_myFirClsf;
    delete lpnv_mySecCls;

    return 0;
}

解决方法

通过降低复杂性来缓解疼痛.你正在把C变成Java. (这与尝试其他方式一样糟糕.)

一些提示

>删除“com”命名空间级别. (这只是一个你不需要的java-ism)
>删除“company”命名空间,可以替换为“product”或“library”命名空间(即boost,Qt,OSG等).只需挑选一些独特的东西w.r.t.您正在使用的其他库.
>您不需要完全声明您所在的名称空间中的名称(请注意:模板分类,请参阅注释).只需避免在标头中使用任何名称空间指令. (并且在C文件中小心使用,如果有的话.首选内部函数.)
>考虑命名空间别名(在functions / cpp文件中),即namespace bll = boost :: lambda;.这会创建非常简洁的快捷方式.
>此外,通过使用pimpl模式隐藏私有成员/类型,您的标头显示的类型较少.

P.S:感谢@KillianDS在评论中提供了一些很好的提示(当我将它们编辑到问题中时,这些提示删除了.)

原文链接:https://www.f2er.com/c/116767.html

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