我试图创建一个音频缓冲区并将他发送到一个新类.
在这个类中,我将使用AudioTracker播放此缓冲区,但它不起作用.
我可以按时听到声音,但声音就像一个halleffect.我没有想到我的错误,也没有找到这个问题的答案.
我希望你能帮助我.
(对不起,我的英语不是最好的)
Sorcecode:
public class input {
private static final String TAG = "Aufnahme";
private AudioRecord recorder = null;
private boolean isRecording = false;
private int SAMPLERATE = 8000;
private int CHANNELS = AudioFormat.CHANNEL_CONFIGURATION_MONO;
private int AUdio_FORMAT = AudioFormat.ENCODING_PCM_16BIT;
private int bufferSize = AudioRecord.getMinBufferSize(SAMPLERATE,CHANNELS,AUdio_FORMAT);
private Thread recordingThread = null;
public void startRecording() {
recorder = new AudioRecord(MediaRecorder.AudioSource.MIC,SAMPLERATE,AUdio_FORMAT,bufferSize);
recorder.startRecording();
isRecording = true;
recordingThread = new Thread(new Runnable()
{
public void run() {
writeAudioData();
}
});
recordingThread.start();
}
public void stopRecording() {
isRecording = false;
recorder.stop();
recorder.release();
recorder = null;
recordingThread = null;
}
private void writeAudioData() {
byte data[] = new byte[bufferSize];
while (isRecording) {
recorder.read(data,bufferSize);
send(data);
}
}
private void send(byte[] data) {
int minBufferSize = AudioTrack.getMinBufferSize(8000,AudioFormat.CHANNEL_CONFIGURATION_MONO,AudioFormat.ENCODING_PCM_16BIT);
AudioTrack at = new AudioTrack(AudioManager.STREAM_MUSIC,8000,AudioFormat.ENCODING_PCM_16BIT,minBufferSize,AudioTrack.MODE_STREAM);
at.play();
at.write(data,bufferSize);
at.stop();
at.release();
}
最佳答案
原文链接:https://www.f2er.com/android/430601.html