解决方法
是的,你可以从OpenGl找到thi信息:
Log.d("GL","GL_RENDERER = " + gl.glGetString(GL10.GL_RENDERER)); Log.d("GL","GL_VENDOR = " + gl.glGetString(GL10.GL_VENDOR)); Log.d("GL","GL_VERSION = " + gl.glGetString(GL10.GL_VERSION)); Log.i("GL","GL_EXTENSIONS = " + gl.glGetString(GL10.GL_EXTENSIONS));