为Android编译SDL2

前端之家收集整理的这篇文章主要介绍了为Android编译SDL2前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。
我想在Ubuntu上为 Android编译SDL2.

我使用./configure配置SDL2 –host = arm-linux-androideabi

在使用ndk-build进行编译之后,我得到了一系列未定义的引用:

Compile thumb  : SDL2-2.0.0 <= SDL_androidkeyboard.c
Compile thumb  : SDL2-2.0.0 <= SDL_androidtouch.c
Compile thumb  : SDL2-2.0.0 <= SDL_androidvideo.c
Compile thumb  : SDL2-2.0.0 <= SDL_androidwindow.c
SharedLibrary  : libSDL2-2.0.0.so
/home/ire018/Applications/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/ire018/workspace/SDLActivity/obj/local/armeabi/objs/SDL2-2.0.0/src/audio/SDL_audio.o: in function bootstrap:SDL_audio.c(.data.rel.ro+0x0): error: undefined reference to 'PULSEAUdio_bootstrap'
/home/ire018/Applications/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/ire018/workspace/SDLActivity/obj/local/armeabi/objs/SDL2-2.0.0/src/audio/SDL_audio.o: in function bootstrap:SDL_audio.c(.data.rel.ro+0x4): error: undefined reference to 'DISKAUD_bootstrap'
/home/ire018/Applications/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/ire018/workspace/SDLActivity/obj/local/armeabi/objs/SDL2-2.0.0/src/core/android/SDL_android.o: in function Java_org_libsdl_app_SDLActivity_onNativeResize:/home/ire018/workspace/SDLActivity/jni/SDL2-2.0.0/src/core/android/SDL_android.c:148: error: undefined reference to 'Android_SetScreenResolution'
/home/ire018/Applications/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/ire018/workspace/SDLActivity/obj/local/armeabi/objs/SDL2-2.0.0/src/core/android/SDL_android.o: in function Java_org_libsdl_app_SDLActivity_onNativeKeyDown:/home/ire018/workspace/SDLActivity/jni/SDL2-2.0.0/src/core/android/SDL_android.c:155: error: undefined reference to 'Android_OnKeyDown'
/home/ire018/Applications/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/ire018/workspace/SDLActivity/obj/local/armeabi/objs/SDL2-2.0.0/src/core/android/SDL_android.o: in function Java_org_libsdl_app_SDLActivity_onNativeKeyUp:/home/ire018/workspace/SDLActivity/jni/SDL2-2.0.0/src/core/android/SDL_android.c:162: error: undefined reference to 'Android_OnKeyUp'

有什么建议?

解决方法

如果您使用的是ndk-build系统,则不必使用“configure”.

虽然技术上可行,但使用“configure; make”(即自动工具方式)将SDL2交叉编译到Android可能会被窃听.人们所做的只是使用提供的Android.mk文件并使用ndk-build直接构建(请参阅“构建应用程序”标题下的Readme-android.txt中提供的说明)

原文链接:https://www.f2er.com/android/309606.html

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