Android Wear WatchFace API onTimeTick未触发

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我正在尝试在Wear模拟器上使用新的watch face API,当我扩展CanvasWatchFaceService时
onTimeTick方法从未被触发,因此时钟永远不会更新.

我正在使用模拟样本并尝试删除秒针(暂时禁用计时器):

/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License,Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,software
 * distributed under the License is distributed on an "AS IS" BASIS,* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.example.android.wearable.watchface;

import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.support.wearable.watchface.CanvasWatchFaceService;
import android.support.wearable.watchface.WatchFaceService;
import android.support.wearable.watchface.WatchFaceStyle;
import android.text.format.Time;
import android.util.Log;
import android.view.SurfaceHolder;

import java.util.TimeZone;
import java.util.concurrent.TimeUnit;

/**
 * Sample analog watch face with a ticking second hand. In ambient mode,the second hand isn't
 * shown. On devices with low-bit ambient mode,the hands are drawn without anti-aliasing in ambient
 * mode. The watch face is drawn with less contrast in mute mode.
 *
 * {@link SweepWatchFaceService} is similar but has a sweep second hand.
 */
public class AnalogWatchFaceService extends CanvasWatchFaceService {
    private static final String TAG = "AnalogWatchFaceService";

    /**
     * Update rate in milliseconds for interactive mode. We update once a second to advance the
     * second hand.
     */
    private static final long INTERACTIVE_UPDATE_RATE_MS = TimeUnit.SECONDS.toMillis(1);

    @Override
    public Engine onCreateEngine() {
        return new Engine();
    }

    private class Engine extends CanvasWatchFaceService.Engine {
        static final int MSG_UPDATE_TIME = 0;

        Paint mHourPaint;
        Paint mMinutePaint;
        Paint mSecondPaint;
        Paint mTickPaint;
        boolean mMute;
        Time mTime;

        /** Handler to update the time once a second in interactive mode. */
        final Handler mUpdateTimeHandler = new Handler() {
            @Override
            public void handleMessage(Message message) {
                switch (message.what) {
                    case MSG_UPDATE_TIME:
                        if (Log.isLoggable(TAG,Log.VERBOSE)) {
                            Log.v(TAG,"updating time");
                        }
                        invalidate();
                        if (shouldTimerBeRunning()) {
                            long timeMs = System.currentTimeMillis();
                            long delayMs = INTERACTIVE_UPDATE_RATE_MS
                                    - (timeMs % INTERACTIVE_UPDATE_RATE_MS);
                            mUpdateTimeHandler.sendEmptyMessageDelayed(MSG_UPDATE_TIME,delayMs);
                        }
                        break;
                }
            }
        };

        final BroadcastReceiver mTimeZoneReceiver = new BroadcastReceiver() {
            @Override
            public void onReceive(Context context,Intent intent) {
                mTime.clear(intent.getStringExtra("time-zone"));
                mTime.setToNow();
            }
        };
        boolean mRegisteredTimeZoneReceiver = false;

        /**
         * Whether the display supports fewer bits for each color in ambient mode. When true,we
         * disable anti-aliasing in ambient mode.
         */
        boolean mLowBitAmbient;

        Bitmap mBackgroundBitmap;
        Bitmap mBackgroundScaledBitmap;

        @Override
        public void onCreate(SurfaceHolder holder) {
            if (Log.isLoggable(TAG,Log.DEBUG)) {
                Log.d(TAG,"onCreate");
            }
            super.onCreate(holder);

            setWatchFaceStyle(new WatchFaceStyle.Builder(AnalogWatchFaceService.this)
                    .setCardPeekMode(WatchFaceStyle.PEEK_MODE_SHORT)
                    .setBackgroundVisibility(WatchFaceStyle.BACKGROUND_VISIBILITY_INTERRUPTIVE)
                    .setShowsystemUITime(false)
                    .build());

            Resources resources = AnalogWatchFaceService.this.getResources();
            Drawable backgroundDrawable = resources.getDrawable(R.drawable.bg);
            mBackgroundBitmap = ((BitmapDrawable) backgroundDrawable).getBitmap();

            mHourPaint = new Paint();
            mHourPaint.setARGB(255,200,200);
            mHourPaint.setStrokeWidth(5.f);
            mHourPaint.setAntiAlias(true);
            mHourPaint.setStrokeCap(Paint.Cap.ROUND);

            mMinutePaint = new Paint();
            mMinutePaint.setARGB(255,200);
            mMinutePaint.setStrokeWidth(3.f);
            mMinutePaint.setAntiAlias(true);
            mMinutePaint.setStrokeCap(Paint.Cap.ROUND);

            mSecondPaint = new Paint();
            mSecondPaint.setARGB(255,255,0);
            mSecondPaint.setStrokeWidth(2.f);
            mSecondPaint.setAntiAlias(true);
            mSecondPaint.setStrokeCap(Paint.Cap.ROUND);

            mTickPaint = new Paint();
            mTickPaint.setARGB(100,255);
            mTickPaint.setStrokeWidth(2.f);
            mTickPaint.setAntiAlias(true);

            mTime = new Time();
        }

        @Override
        public void onDestroy() {
            mUpdateTimeHandler.removeMessages(MSG_UPDATE_TIME);
            super.onDestroy();
        }

        @Override
        public void onPropertiesChanged(Bundle properties) {
            super.onPropertiesChanged(properties);
            mLowBitAmbient = properties.getBoolean(PROPERTY_LOW_BIT_AMBIENT,false);
            if (Log.isLoggable(TAG,"onPropertiesChanged: low-bit ambient = " + mLowBitAmbient);
            }
        }

        @Override
        public void onTimeTick() {
            super.onTimeTick();
            if (Log.isLoggable(TAG,"onTimeTick: ambient = " + isInAmbientMode());
            }
            invalidate();
        }

        @Override
        public void onAmbientModeChanged(boolean inAmbientMode) {
            super.onAmbientModeChanged(inAmbientMode);
            if (Log.isLoggable(TAG,"onAmbientModeChanged: " + inAmbientMode);
            }
            if (mLowBitAmbient) {
                boolean antiAlias = !inAmbientMode;
                mHourPaint.setAntiAlias(antiAlias);
                mMinutePaint.setAntiAlias(antiAlias);
                mSecondPaint.setAntiAlias(antiAlias);
                mTickPaint.setAntiAlias(antiAlias);
            }
            invalidate();

            // Whether the timer should be running depends on whether we're in ambient mode (as well
            // as whether we're visible),so we may need to start or stop the timer.
            updateTimer();
        }

        @Override
        public void onInterruptionFilterChanged(int interruptionFilter) {
            super.onInterruptionFilterChanged(interruptionFilter);
            boolean inMuteMode = (interruptionFilter == WatchFaceService.INTERRUPTION_FILTER_NONE);
            if (mMute != inMuteMode) {
                mMute = inMuteMode;
                mHourPaint.setAlpha(inMuteMode ? 100 : 255);
                mMinutePaint.setAlpha(inMuteMode ? 100 : 255);
                mSecondPaint.setAlpha(inMuteMode ? 80 : 255);
                invalidate();
            }
        }

        @Override
        public void onDraw(Canvas canvas,Rect bounds) {
            mTime.setToNow();



            int width = bounds.width();
            int height = bounds.height();

            // Draw the background,scaled to fit.
            if (mBackgroundScaledBitmap == null
                    || mBackgroundScaledBitmap.getWidth() != width
                    || mBackgroundScaledBitmap.getHeight() != height) {
                mBackgroundScaledBitmap = Bitmap.createScaledBitmap(mBackgroundBitmap,width,height,true /* filter */);
            }
            canvas.drawBitmap(mBackgroundScaledBitmap,null);

            // Find the center. Ignore the window insets so that,on round watches with a
            // "chin",the watch face is centered on the entire screen,not just the usable
            // portion.
            float centerX = width / 2f;
            float centerY = height / 2f;

            // Draw the ticks.
            float innerTickRadius = centerX - 10;
            float outerTickRadius = centerX;
            for (int tickIndex = 0; tickIndex < 12; tickIndex++) {
                float tickRot = (float) (tickIndex * Math.PI * 2 / 12);
                float innerX = (float) Math.sin(tickRot) * innerTickRadius;
                float innerY = (float) -Math.cos(tickRot) * innerTickRadius;
                float outerX = (float) Math.sin(tickRot) * outerTickRadius;
                float outerY = (float) -Math.cos(tickRot) * outerTickRadius;
                canvas.drawLine(centerX + innerX,centerY + innerY,centerX + outerX,centerY + outerY,mTickPaint);
            }

            float secRot = mTime.second / 30f * (float) Math.PI;
            int minutes = mTime.minute;
            float minRot = minutes / 30f * (float) Math.PI;
            float hrRot = ((mTime.hour + (minutes / 60f)) / 6f ) * (float) Math.PI;

            float secLength = centerX - 20;
            float minLength = centerX - 40;
            float hrLength = centerX - 80;

            if (!isInAmbientMode()) {
                float secX = (float) Math.sin(secRot) * secLength;
                float secY = (float) -Math.cos(secRot) * secLength;
                canvas.drawLine(centerX,centerY,centerX + secX,centerY + secY,mSecondPaint);
            }

            float minX = (float) Math.sin(minRot) * minLength;
            float minY = (float) -Math.cos(minRot) * minLength;
            canvas.drawLine(centerX,centerX + minX,centerY + minY,mMinutePaint);

            float hrX = (float) Math.sin(hrRot) * hrLength;
            float hrY = (float) -Math.cos(hrRot) * hrLength;
            canvas.drawLine(centerX,centerX + hrX,centerY + hrY,mHourPaint);
        }

        @Override
        public void onVisibilityChanged(boolean visible) {
            super.onVisibilityChanged(visible);
            if (Log.isLoggable(TAG,"onVisibilityChanged: " + visible);
            }

            if (visible) {
                registerReceiver();

                // Update time zone in case it changed while we weren't visible.
                mTime.clear(TimeZone.getDefault().getID());
                mTime.setToNow();
            } else {
                unregisterReceiver();
            }

            // Whether the timer should be running depends on whether we're visible (as well as
            // whether we're in ambient mode),so we may need to start or stop the timer.
            updateTimer();
        }

        private void registerReceiver() {
            if (mRegisteredTimeZoneReceiver) {
                return;
            }
            mRegisteredTimeZoneReceiver = true;
            IntentFilter filter = new IntentFilter(Intent.ACTION_TIMEZONE_CHANGED);
            AnalogWatchFaceService.this.registerReceiver(mTimeZoneReceiver,filter);
        }

        private void unregisterReceiver() {
            if (!mRegisteredTimeZoneReceiver) {
                return;
            }
            mRegisteredTimeZoneReceiver = false;
            AnalogWatchFaceService.this.unregisterReceiver(mTimeZoneReceiver);
        }

        /**
         * Starts the {@link #mUpdateTimeHandler} timer if it should be running and isn't currently
         * or stops it if it shouldn't be running but currently is.
         */
        private void updateTimer() {
            if (Log.isLoggable(TAG,"updateTimer");
            }
            mUpdateTimeHandler.removeMessages(MSG_UPDATE_TIME);
            if (shouldTimerBeRunning()) {
                mUpdateTimeHandler.sendEmptyMessage(MSG_UPDATE_TIME);
            }
        }

        /**
         * Returns whether the {@link #mUpdateTimeHandler} timer should be running. The timer should
         * only run when we're visible and in interactive mode.
         */
        private boolean shouldTimerBeRunning() {
            return isVisible() && !isInAmbientMode() && false;
        }

    }
}

解决方法

onTimeTick将以环境模式发送给您.看看WatchFaceService的参考:
Called periodically in ambient mode to update the time shown by the watch face. This
     method is called at least once per minute.

在交互模式下,您需要实现自己的机制.

原文链接:https://www.f2er.com/android/308751.html

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